Roadtrip Project - Concept Art
A worldbuilding personal project where I practice and experiment with concept art approaches.
It's about a listless drifter ("Ten"), the teenager they annually find by the beach ("Spray") and their travels across the country.
This project led me to find out concept techniques worked with my workflow regarding thumbnailing, iterating, exploring and greyboxing and how to fit other techniques into my style, such as photobashing. Despite it being purely worldbuilding and not answering any game design issues beyond the world being concepted as 3d, this project has helped bounced around my concept art approach and process.
Character Design | Vehicle Design | Environments | Interiors | Key Art
It's about a listless drifter ("Ten"), the teenager they annually find by the beach ("Spray") and their travels across the country.
This project led me to find out concept techniques worked with my workflow regarding thumbnailing, iterating, exploring and greyboxing and how to fit other techniques into my style, such as photobashing. Despite it being purely worldbuilding and not answering any game design issues beyond the world being concepted as 3d, this project has helped bounced around my concept art approach and process.
Character Design | Vehicle Design | Environments | Interiors | Key Art
"Planning the Trip"